Free Game Giveaway! Orcs Must Die! 2: Complete Pack

"Homeworld 2 Remastered" Hiigaran Module Subsystems

Navigation: Homeworld 2 > Hiigarans > Subsystems > Modules

Research Module

Speed: N/A
Attack: N/A
Hit Points: N/A
Cost: 1500
Type: Module (Takes 1 Module Slot)
Prerequisites: None
Description: Science Division. Unlocks research and new ships.



Advanced Research Module

Speed: N/A 
Attack: N/A 
Hit Points: N/A 
Cost: 2250 
Type: Module (Takes 1 Module Slot) 
Prerequisites: Research Module 
Description: Engineering Division. Unlocks advanced technologies and new ships.




Hyperspace Module

Speed: N/A 
Attack: N/A 
Hit Points: N/A 
Cost: 1000 
Type: Module (Takes 1 Module Slot) 
Prerequisites: Research Module 
Description: Hyperspace Drives and Wake Generators. Allows nearby Frigates and Capital Ships to hyperspace.



Gravity Well Generator

Speed: N/A 
Attack: N/A 
Hit Points: N/A 
Cost: 1500 
Type: Module (Takes 1 Module Slot) 
Prerequisites: Research Module 
Description: Hyperspace Inhibitor. Prevents enemy ships from entering or exiting hyperspace within a limited radius around the ship.



Cloak Generator

Speed: N/A 
Attack: N/A 
Hit Points: N/A 
Cost: 750 
Type: Module (Takes 1 Module Slot) 
Prerequisites: Research Module 
Description: Sensor Disruption. Cloaks nearby ships from enemy sensors when activated. Small energy cost when initiated and minimum amount of energy (10% of total) required to activate.



Fire Control Tower


Speed: N/A 
Attack: N/A 
Hit Points: N/A 
Cost: 1500 
Type: Module (Takes 1 Module Slot) 
Prerequisites: Advanced Research Module 
Description: Coordinates all ship defenses. Improves the combat effectiveness of nearby friendly ships.